NES RGB

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Vyothric
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NES RGB

Post by Vyothric » Sun Aug 18, 2013 12:06 pm

So, old chip out.

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The (rather expensive) replacement:


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Chip in via socket, Pins 14, 15 & 16 (RGB) on the socket are separated and wired to a THS7314 RGB amp, exacly like in the N64 RGB mod. I used an 8 pin DIN socket for the output, wired so I can use my MD1 SCART lead. Could have done this a lot tidier but I really lack patience on mods like this because I can't wait to test them out.

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With this done, I now no longer have any systems that output anything lower quality than S-Video.

As re-sizing it makes it look crap, look HERE to see what it looks like on the TV. Always hard to get a perfect picture of the TV with a camera, but you get the idea.

I did add a 120pf capacitor which I read about elsewhere to get rid of a few lines that sometimes appeared on the screen. It's almost perfect now. Only tried one game that really doesn't work with it which is Total Recall - graphics are just a bit messed up (big loss right?). Metroid is the probably the best looking I've seen so far.
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RegalSin
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Posts: 38
Joined: Wed Dec 26, 2012 2:50 pm

Re: NES RGB

Post by RegalSin » Fri Dec 13, 2013 4:46 pm

Amaing the work you did, but I feel games are meant to be viewed as they are when they come out of the box. This is pure luxary... that is expensive.

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